12 DEC 2017 by ideonexus

 Credit is Trust in the Future

We’ve already seen that money is an astounding thing because it can represent myriad di
Folksonomies: economics futurism credit
Folksonomies: economics futurism credit
  1  notes
 
03 JAN 2017 by ideonexus

 Little Wars

"LITTLE WARS" is the game of kings—for players in an inferior social position. It can be played by boys of every age from twelve to one hundred and fifty—and even later if the limbs remain sufficiently supple—by girls of the better sort, and by a few rare and gifted women. This is to be a full History of Little Wars from its recorded and authenticated beginning until the present time, an account of how to make little warfare, and hints of the most priceless sort for the recumbent strategist.....
Folksonomies: history gaming
Folksonomies: history gaming
  1  notes
 
24 JAN 2014 by ideonexus

 Knowing One Thing Well is Barbaric

To know only one thing well is to have a barbaric mind: civilization implies the graceful relation of all varieties of experience to a central humane system of thought. The present age is peculiarly barbaric: introduce, say, a Hebrew scholar to an ichthyologist or an authority on Danish place names and the pair of them would have no single topic in common but the weather or the war (if there happened to be a war in progress, which is usual in this barbaric age).
  1  notes

The enlightened mind knows many things, specialization means we live among many barbarians.

26 MAR 2013 by ideonexus

 Digiphrenia

In the digital universe, our personal history and its sense of narrative is succeeded by our social networking profile—a snapshot of the current moment. The information itself—our social graph of friends and likes—is a product being sold to market researchers in order to better predict and guide our futures. Using past data to steer the future, however, ends up negating the present. The futile quest for omniscience we looked at earlier in this chapter encourages us, particularly businesses, t...
Folksonomies: new media
Folksonomies: new media
  1  notes

We move our values into the digital realm from the physical.